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PATCH NOTES, WEEK 1: WHAT CHANGED IN THE GAME THIS WEEK

Listings-only marketplace, positions on every card, fewer defenses in packs, the five-minute lock, the Weekend board — and the board that survives a restart.

Everything below is live at thrownzone.com as of tonight.

Contests

  • Entries close five minutes before kickoff, on the server's clock, for every contest. The lobby's countdown is to the lock, not the kickoff.
  • The Weekend board — a fourth Classic slate of every Sunday and Monday game, 28 clubs, four Core contests. The Sunday, Afternoon and Primetime boards are exactly as published on Monday.
  • Every blocked contest now says why — which card is missing, how many of your cards play in its games, and whether one of them is listed for sale or committed elsewhere.
  • The board survives a restart. A server restart used to drop the lobby back onto a demo week for a while; it now comes up on the real week with every entry intact, and a board that shrinks unexpectedly is refused rather than published.

Marketplace

  • Listings only. Bidding and auctions are gone; every card carries one asking price. List for sale sits at the top of every card you own.
  • The Value board and the Marketplace show the real card art.

Packs

  • Fewer defenses. Positions are now dealt at WR 30% · RB 24% · QB 16% · TE 14% · D/ST 12% · K 4%, printed on every pack.

Cards

  • The position sits beside every player's name, in neon, everywhere a card is shown.

Housekeeping

  • The TZ mark is the site's icon on every browser tab and home screen.
  • www.thrownzone.com now sends you to thrownzone.com rather than an error.
  • The daily login claim works from the Home page as well as the Rewards shelf.
FILED: SEP 8, 2026 · 7:30 PM ET · DESK: GAME UPDATES · SOURCE: Live game, Sept 8 build

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