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REWARDS NOW PAY 1,000 CREDITS WHEN YOU COMPLETE THEM

Finish a reward and the credits land on their own. Every one of the 32 franchises pays its own 1,000. The Rewards page is rebuilt around it.

The Rewards page, with 1,000 credits added to what each reward pays

Complete a reward and 1,000 credits are yours.

There is no button and nothing to claim. The moment a reward is finished the credits are posted to your balance, and for anything that settles on Monday night they are there before you next open the app.

Every club counts on its own. Five Bills cards is 1,000 credits. Five Broncos is another 1,000. All 32 franchises pay separately, which means the club you are one card short of is now worth finishing on its own terms — not just for the collection score and the Rare defense it already mints.

For the rewards you can finish over and over — Three Things, the Opening Day Streak, Boom Week — the 1,000 pays the first time you complete each one. After that they keep paying exactly what they always paid. The daily quest is still 250 credits a day; the streak still hands you a Rare PLUS on day seven. The bonus is for finishing something, not for finishing it again.

If you have already completed rewards, your bonus is waiting. It is paid the next time you open Rewards, so do not be alarmed when the balance jumps. Nothing has to be claimed and nothing expires.

The confirmation, the moment the credits land.
The confirmation, the moment the credits land.

Paid once, and only once

The payout lives in the ledger, not in the page. Each bonus is written against a key that names exactly what was completed — this club, this reward — and the ledger refuses a second payment against a key it already holds.

That is not a promise about how carefully the button was coded. It is a property of where the money moves. Press it twice, reload mid-request, open the game on a phone and a laptop at the same time, refresh Rewards in twenty tabs: the second attempt finds the key already there and writes nothing at all. A duplicate payout is not a state this system can reach.

The Rewards page

Every reward is now a drive. Your club's crest carries the ball to the yard line your progress has reached, so the one you are closest to finishing is the one furthest down the field — obvious at a glance instead of buried in a list.

Every reward as a drive down the field. The crest carries the ball; the end zone is where the Claim button lives.
Every reward as a drive down the field. The crest carries the ball; the end zone is where the Claim button lives.

And when a reward is done, it leaves. Finished rewards move to Earned rather than sitting on the active page in front of the ones you can still do something about. Nothing is deleted — the Earned filter holds the lot, and every payment the ledger has ever made you is still there to read.

While you were out

Your collection looks like your collection. Every card now carries its club's crest behind the art, in that club's colours.

Every card now carries its club's crest, in the club's own colours.
Every card now carries its club's crest, in the club's own colours.

A new top bar. Cards, Packs, Rewards and Craft & Burn, each with a corner of its own.

Cards, Packs, Rewards and Craft and Burn.
Cards, Packs, Rewards and Craft and Burn.

A new way in. The sign-in page has been rebuilt around one idea, which is the only one that matters here: own the throne.

FILED: SEP 18, 2026 · 12:30 PM ET · DESK: GAME UPDATES · SOURCE: Live game, Sept 18 build

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